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Vulture

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"Those goofy mercs are still using Vultures, can ya believe it? Damn things are death traps even when you ain't got people shooting at ya."
"Careful now, Swann. My old Vulture saved my skin more times than I care to remember. I ain't gonna listen to you trash talk a classic piece of engineering like that."
"Classic?! I suppose you could call 'em that. 'Course most folks like a bike that don't explode on them when the repeller seals freeze up, or when the fuel cells start leaking radioactive waste - but hey, who cares if it's a 'classic', right?"

- Rory Swann and Jim Raynor discussing the vulture(src)

Vulture
Vulture SC-G Art1
Historical
Earliest sighting

2478

Physical
Race

Terran

Type

Hoverbike

Propulsion
Max. speed

230mph (370kph)

Armaments
Political
Role
  • Skirmishing
  • Salvaging
  • Recon
  • Patrol
Personnel
Crew

1 (pilot), 1 passenger (optional)

The vulture-class hover bike (a.k.a. vulture hover cycle)[1] is a terran hoverbike used mainly for scouting. Despite its reputation as a deathtrap, it is still considered a classic piece of engineering by enthusiasts.[2]

OverviewEdit

"Vulture Hover Bikes...they were fast, light and highly maneuverable and gave their riders about as much protection as a paper hat."

(src)

Vulture Heaven'sDevils Art1

A vulture during the Guild Wars

In use by 2478,[3] the vulture is a lightly-armored one-man hoverbike primarily used for scouting and patrol,[1] designed with speed and reliability in mind.[4] Its limited gravity hover technology allows the bike to travel over rough terrain with little loss of traction or speed, and reach speeds up to 230 miles per hour.[1] Three men could overload a bike.[5] Their magnetic frequency can also be adjusted to make it easier to cross some obstacles (e.g. the tracks used by mag-lev trains).[6] An onboard computer and sensors mounted in the "nose" of the craft keeps it at a steady pace for most of the time[7] and a navigation system is present.[6] These features make the vulture suitable for patrolling the vast wildernesses typically found around terran colonies.[4] They produce a humming whine as they move.[8]

Vulture SC1 Art1

A vulture during the Great War

Vultures are ill suited for heavy combat, given their light frame.[4][9] However, they make excellent skirmishers, especially against lightly armored targets.[4] Vultures are also tasked with scavenging ("scavenger hover bike" is a term occasionally used).[8] In some occasions, vultures may be formed into small squadrons, usually attached to mechanized infantry. Given the speed at which the bikes move however, it is difficult to maintain cohesion. The vulture's driver seat can be enclosed depending on model, customization, or operating environment[9] and can be configured for someone to ride shotgun.[7][10] The bike can catastrophically fail if the repulsors freeze up, or the fuel cells begin leaking radioactive material.[11][12]

In the Confederate Armored Vehicle Corps, aspiring vulture pilots had to pass a minimal physical fitness exam before becoming a pilot.[13] Originally, the standard vulture armament was an anti-personnel[1] grenade launcher.[14] Since the Brood War however, vultures may instead be equipped with a mounted laser cannon.[15] Other optional equipment includes spider[4] and cerberus[16] mines, ion thrusters[4] and a microfabricator.[16]

The vulture remained in use by the Dominion Armed Forces until at least 2502[17] and Dominion Ghost Program trainees begin training in the use of vultures in their second year.[18] Vultures continue to be used by rebel and mercenary groups.[19]

Technology similar to that found in the vulture is available in civilian hoverbikes, such as the 428 hoverbike.[18]

Game UnitEdit

StarCraftEdit

For StarCraft gameplay information see: Vulture (StarCraft).
For StarCraft in-game quotations see: StarCraft I Vulture Quotations.

StarCraft: GhostEdit

Vulture SC-G Art2

Nova riding a vulture

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

The vulture unit in StarCraft: Ghost is still a lightly-armored fast-moving vehicle. It is armed with either an AGP-2 "Thumper" Grenade Launcher[14] or a laser cannon.[15] Capable of being used by ghosts and light infantry, it is nonetheless vulnerable to enemy attacks, including having the vehicle stolen from underneath the driver.

StarCraft IIEdit

For StarCraft II gameplay information see: Vulture (StarCraft II).
For StarCraft II in-game quotations see: StarCraft II Vulture Quotations.

Heroes of the StormEdit

Heroes DevLog2

The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

JimRaynorVulture Heroes Game1

Jim Raynor on the vulture mount

The vulture appears as a mount in Heroes of the Storm. Its color schemes correspond to Raynor's Raiders, the Terran Dominion, and Project Shadowblade.[20]

Known Vulture PilotsEdit

Vulture SC2 Head2

A vulture pilot


417th Confederate Marine Platoon


War Pigs

TriviaEdit

Vulture SC2 Art1

Jim Raynor's vulture on sale

The vulture's unit portrait in StarCraft II is based on Jason Huck.[21] A large Horde logo can be seen on his left arm.

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 SC1 Vulture. StarCraft Compendium. Accessed on 2008-01-24
  2. Blizzard Entertainment. Heroes of the Storm (Blizzard Entertainment) (in English). June 2, 2015
  3. McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 1416-55083-6.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  5. Dietz, William C. (April 6, 2010). StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.
  6. 6.0 6.1 Golden, Christie (April 12, 2011). StarCraft II: Devils' Due. Simon & Schuster (Gallery Books). ISBN 978-1416-55085-3.
  7. 7.0 7.1 Grubb, Jeff (February 27, 2001). StarCraft: Liberty's Crusade. Simon & Schuster (Pocket Star). ISBN 978-0671-04148-9.
  8. 8.0 8.1 Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 978-0671-04149-6.
  9. 9.0 9.1 Hickman, Tracy (May 21, 2002). StarCraft: Speed of Darkness. Simon & Schuster (Pocket Star). ISBN 978-0671-04150-2.
  10. Golden, Christie (May 22, 2007). StarCraft: The Dark Templar Saga #1: Firstborn. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7125-1.
  11. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Rory Swann (in English). 2010.
  12. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Cutthroat (in English). 2010
  13. Armored Vehicle Corps. Accessed on 2008-01-28
  14. 14.0 14.1 Source: BlizzCon 2005 StarCraft: Ghost information. Terran Vehicles. Artist: Blizzard Entertainment. Accessed 2007-09-08.
  15. 15.0 15.1 2006-02-09. Vulture. Blizzard Entertainment. Accessed 2007-09-06.
  16. 16.0 16.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  17. Elder, Josh (w), Ramanda Kamarga (p). "Why We Fight." In StarCraft: Frontline: Volume 1 (paperback binding), pp. 6–47. Tokyopop, August 1, 2008. ISBN 978-1427-80721-2.
  18. 18.0 18.1 DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 978-0743-47134-3.
  19. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Cutthroat (in English). 2010-07-27.
  20. 2015-09-21, In Development - Lt. Morales, Artanis, skins, and mounts!. YouTube, accessed on 2015-09-27
  21. 2010-05-02, Blizzard's Dustin Browder talks StarCraft 2. JoyStiq, accessed on 2010-05-03

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