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Vulture (StarCraft)

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"All right, bring it on!"

- Terran vulture(src)

Shakurus SC1 Art2

This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

Vulture (StarCraft)
Vulture SC1 HeadAnim1
Vulture SC1 Game1
Unit
Race

Terran

Role

Light Recon Vehicle

Armament

AGP-2 "Thumper" grenade launcher

Properties
Size

Medium

Sight range

8

Production
Minerals

75 Minerals Terran SC1

Supply

2 Supply Terran SC1

Build time

30 Time SC2 Game1

Produced from

Factory

Hotkey

V

Movement
Speed

6.67 (10 with Ion Thrusters) Ion

Protection
Hit points

80

Armor

0

Combat
Ground attack

20Snipe SC2 Icon1

Cooldown

30

Attack range

5

Vultures are ideal for scouting and dealing with small-sized ground units such as zerglings, zealots, marines and firebats. Given that vultures are not very durable, they are most effective when using hit-and-run attacks to harass the enemy and are not recommended for large scale attacks. Vultures are also effective hunters against units such as high templars, defilers and other ground-based spellcaster units and can get rid of an expansion base's workers in little time.

In terran vs protoss matches, vultures are vital with their mines which can severely injure high-hit point protoss units and for delaying an attack. Spider mines also fill a harassment role very well against both zerg and protoss.

AbilitiesEdit

Gives each vulture three spider mines. Vultures cannot replenish their supply of mines once expended. New mines may only be created with new vultures.

Mines burrow where deployed and are not player-controllable. Each mine causes 125 damage and has 20 hit points. Mines do not benefit from any upgrades. Air and hovering ground units do not activate mines. Mines can sense and attack nearby cloaked ground units such as ghosts or dark templar even without the aid of a detector. They will not, however, reveal cloaked enemy units. It is possible for ranged units to pick out the mines before being hit.

Usage
Hotkey I
Range 3
Acquisition
Purchased from Machine shop
Hotkey M
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 80Time SC2 Game1

UpgradesEdit

  • +1 bonus to goliath ground attack per level
  • +4 to goliath air attack per level (+2 per missile)
  • +2 to vulture attack per level
  • +3 to siege tank tank mode attack per level
  • +5 for siege tank siege mode attack per level
Acquisition
Purchased from Armory
Hotkey W
Level 1Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Science facility
Acquisition
Purchased from Armory
Hotkey P
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Science facility
Ion Ion Thrusters
Acquisition
Purchased from Machine shop
Hotkey I
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 80Time SC2 Game1

QuotationsEdit

See: StarCraft Vulture Quotations

DevelopmentEdit

MercBiker SC1 DevHead1

Merc biker profile

StarEdit files reveal a number of "merc biker" units— the concept seems to be similar to that of the vulture.[1]

ReferencesEdit

  1. Blizzard Entertainment. StarCraft Map Editor. (Blizzard Entertainment) (in English). March 31, 1998

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