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Vulture (StarCraft II)

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""I don't have time to (engine roars) around!""

- Terran Vulture(src)

Shakurus SC1 Art2

This article concerns StarCraft II gameplay. You may be looking for:

Vulture
Vulture SC2 Rend1
Unit
Race

Terran

Affiliation

TerranDominion Logo2a Terran Dominion
MirasMercs SC2 Logo1 Mira's Mercs
RaynorsRaiders SC2 Logo1 Raynor's Raiders
DefendersofMan SC2-NCO Logo1 Defenders of Man

Campaign

Wings of Liberty
Heart of the Swarm
Nova Covert Ops

Role

Fast skirmish unit

Armament

Fragmentation grenade launcher

Properties
Transport
size

1

Sight range

8

Production
Minerals

75 Minerals Terran SC1

Supply

2 TerranSupply SC2 Icon1

Build time

25 Time SC2 Game1

Produced from

Factory

Hotkey

V

Movement
Speed

4.25

Deceleration

0

Protection
Hit points

75

Armor

1 SC2TerrVehArm

Type

Mechanical

Armor type

Light

Fragmentation grenade launcher
Damage

10 (+15 vs light)

Targets
  • Ground
Cooldown

1.69

Range

6

Upgrade/level

+1 SC2TerrVehWeap

Function
Abilities

Spider mines

Vultures are campaign-only units in StarCraft II: Wings of Liberty, and become available by playing the mission "Cutthroat".

OverviewEdit

The vulture is less expensive than the hellion and its main attack is less effective against large groups of light targets. Spider mines compensate for this, especially with the Replenishable Magazine upgrade which allows large minefields.

StrategiesEdit

Not taking spider mines into account, vultures are strong against marines, reapers, hellions, zerglings, hydralisks, zealots, sentries, and high templar. They are weak against marauders, siege tanks, stalkers, colossi, roaches, and any air units.

Game UnitEdit

Wings of LibertyEdit

AbilitiesEdit

DeploySpiderMines SC2 Icon1 Deploy Spider Mines

Spider Mines pursue enemy units that come in range, and detonate for heavy area damage. Buried Spider Mines can only be seen by enemy Detectors.

ve

UpgradesEdit

Increases the attack damage of terran vehicles.

Acquisition
Purchased from Armory
Hotkey E
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve

Increases the armor of terran vehicles

Acquisition
Purchased from Armory
Hotkey V
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve

Attack upgrades improve attack cooldown of affected units by 5% per level.[1]

These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve
SC2 Lab VanPlating Icon Vanadium Plating

Armor upgrades increase health of affected units by 5% per level.[1]

We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve

Enhances spider mine trigger and blast radius by 33%.

This mine was developed by the Kel-Morian Combine during its siege of New Austin. The increased trigger, pursuit, and blast radiuses were critical to terrorizing the civilian population and protecting supply depots from looters.[2]

Campaign Acquisition
Acquired from Hyperion armory for $40,000
ve
ReplenishSpidermines SC2 Icon1 Replenishable Magazine

Vultures can replenish their spider mine. Mines cost 15 minerals each and build one at a time. The ability can be set to autocast.

Enlightened Dynamics have developed a microfabricactor that lets vultures create new mines out in the field. This microfabricator uses a small number of mineral crystals each time a mine is created, but this minor hassle is a welcome change from the old system of "three and done."

Usage
Hotkey R
Cost 15 Minerals Terran SC1 12Time SC2 Game1
Campaign Acquisition
Acquired from Hyperion armory for $60,000
ve

Damaged mechanical units recover hit points when out of combat, at a rate of 0.6015 each second.[3]

Our ship and vehicle hulls are now made from a material called Regenerative Bio-Steel. This material uses internal nanobots to slowly repair any damage the hull sustains. While this regeneration process is much slower than conventional SCV repairs, it can be the difference between life and death if no SCVs are available.

Campaign Acquisition
Acquired from Hyperion laboratory for 20 zerg research points
ve

Co-op MissionsEdit

Vultures are exclusive to Jim Raynor in Co-op Missions.

AbilitiesEdit

DeploySpiderMines SC2 Icon1 Deploy Spider Mines

Spider Mines pursue enemy units that come in range, and detonate for heavy area damage. Buried Spider Mines can only be seen by enemy Detectors.

ve

UpgradesEdit

ReplenishableMagazine SC2-LotV Icon1 Replenishable Magazine

Allows vultures to construct new spider mines. Vultures cannot hold more than three mines at a time.

Usage
Hotkey R
Cost 15 Minerals Terran SC1 12Time SC2 Game1
Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey C
Cost 50 Minerals Terran SC1 50 TerranVespene SC2 Game1 60Time SC2 Game1
ve
CerberusMine SC2-LotV Icon1 Cerberus Mine

Increases the detonation and trigger radius of spider mines by 33%.

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 9.
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
InfantrySpecialist SC2 Coop Icon Rapid Recruitment

Raynor's infantry units are able to use Improved Stim. (Increases movement and attack speeds by 75% for 15 seconds at the cost of 5 health.)

Campaign Acquisition
Unlock Initially available.
ve
SC2 Swann AC - FactoryUpgrades Factory Upgrade Cache

Unlocks additional vehicle upgrades at the tech lab.
• Increases the blast and trigger radius of the vulture's Spider Mine by 33%.
• Reduces siege tanks' transformation time and increases their base armor in Siege Mode by 2, for a total of 3.

Campaign Acquisition
Unlock Reach Raynor Level 9.
ve
VanadiumPlating SC2CoopIcon Vanadium Plating

Armor upgrades at the armory and engineering bay increase the life of affected units in addition to increasing their armor.

Campaign Acquisition
Unlock Reach Raynor Level 10.
ve
MercMunitions SC2 Coop Icon Mercenary Munitions

Increases the attack speed of Raynor's combat units by 15%.

Campaign Acquisition
Unlock Reach Raynor Level 15.
ve

QuotationsEdit

See: StarCraft II Vulture Quotations

ReferencesEdit

  1. 1.0 1.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Zerg research (in English). 2010.

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