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Warhound

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Warhound
Warhound SC2-HotS DevRend2
Unit
Race

Terran

Affiliation

TerranDominion Logo2a Terran Dominion

Properties
Transport
size

4

Sight range

11

Production
Minerals

150 Minerals Terran SC1

Gas

75 TerranVespene SC2 Game1

Supply

3 TerranSupply SC2 Icon1

Build time

45[1] Time SC2 Game1

Produced from

Factory

Movement
Speed

2.81

Acceleration

1000

Protection
Hit points

220

Armor

1

Damage

23[1]

Targets
  • Ground
Cooldown

1.7[2]

Range

7[3]

Meta
Target
priority

20

Kill score

225

Production
score

225

The warhound is a terran walker. It was developed after the first phase of the Second Great War after analysis of the battles fought, in order to better improve the terran war machine.[4] It was developed by Axiom Corporation.[5]

Game UnitEdit

Warhound SC2 Head1
Warhound portrait
Thunder EagleAdded by Thunder Eagle

The warhound is a campaign-only anti-mechanical unit used by the Terran Dominion and is first encountered during Kerrigan's reclamation of Char. General Warfield used many of these to defend his headquarters on the planet. There were many on Korhal when Kerrigan attacked.

The warhound's unit portrait depicts a surly, military commander figure—akin to a toned down version of the battlecruiser's unit portrait.[6] The warhound also has the ability to dance.[7]

Haywire MissilesEdit

Haywire Missiles
Usage
Range

10[8]

Cooldown

6[1] Time SC2 Game1

Notes

The warhound is equipped with powerful long-range haywire missiles which deal 30 damage to mechanical units. The ability is autocast.[1]

These missiles are in addition to its regular anti-ground attack.[9]

Edit

The rationale behind the missiles was to provide a new dynamic in terran vs. terran multiplayer games, in order to make it easier for players to break siege tank lines.[10]

DevelopmentEdit

The following section contains information from a previous version of StarCraft II: Heart of the Swarm which is no longer valid.

The warhound is an anti-mechanical unit that was originally supposed to be available in skirmish games. It was expected to be a core unit in terran vs. protoss games due to the latter faction's reliance on mechanical units. It was of limited use against the zerg however due to their complete lack of mechanical units.[11] It did not have an anti-air attack.[12]

Warhound SC2-HotS DevRend1
Original render of the warhound

The warhound was originally called the "merc commander."[6]

It originally did splash damage to air targets.[13]

As of June, 2012, the development team was looking to find a way to make the warhound useful in terran vs. zerg matches.[11] However as of September, 2012, the warhound has been completely removed from the game.[14] The development team originally did not clearly state as to whether the warhound may or may not have returned later in the beta,[15] but as of March, 2013, with the closing of the beta,[16] it has been permanently removed from multiplayer but was eventually used in the campaign.

NotesEdit

Like the hydralisk and the roach, the warhound had a different attack animation for melee range; it punched targets with its shield arm.[17]

It was the subject of Blizzard's April Fool's joke in 2013, where it replaced the workers of all three races.[18]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 KDraconis. 2012-06-08. Heart of the Swarm Unit Stats. StarCraft Legacy. Accessed 2012-06-09.
  2. Cloaken. 2012-09-07. Balance Update #1 (9/7/2012). Heart of the Swarm Beta Discussion Forum. Accessed 2012-09-08.
  3. The Rusher. 2011-10-26. ​A complete list of all multiplayer HOTS changes/additions, now that Blizzcon is over. Reddit. Accessed 2011-10-29.
  4. 2011-10-27, BlizzCon 2011: StarCraft II: Heart of the Swarm – Units and Abilities. Blizzplanet, accessed on 2011-11-06
  5. Irvine, Alex. "Command Performance." (March 28, 2013). Blizzard Entertainment. StarCraft Lore: Command Performance Accessed 2013-03-28.
  6. 6.0 6.1 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
  7. Blizzard Entertainment. StarCraft II: Heart of the Swarm beta. (Activision Blizzard) (in English). September 4, 2012
  8. Raiderrobert. 2012-09-05. Summary of HOTS Changes. Reddit. Accessed 2012-09-09.
  9. Blizzard Entertainment, Teamliquid. 2012-06-09. Heart of the Swarm Update. Blizzard Entertainment. Accessed 2012-06-09.
  10. Dustin Browder. 2012-04-11. Developer Update: Heart of the Swarm Multiplayer - Starcraft II. Battle.net, accessed on 2012-04-11.
  11. 11.0 11.1 June, 2012, Starcraft 2: Heart of the Swarm "New Units" Explained by David Kim. G4, accessed on 2012-06-21
  12. 2012-06-15, David Kim Interview - MLG Anaheim 2012. StarCraft Legacy, accessed on 2012-07-19
  13. [1]
  14. Cloaken. 2012-09-14. Balance Update #2 9/14/2012. Battle.net, accessed on 2012-09-14
  15. Daxxarri, 2012-09-14, Warhound probably not removed. Battle.net, accessed on 2012-09-14
  16. Cloaken, 2013-03-01, Thanks Blizzard.. Battle.net, accessed on 2013-03-11
  17. LarseVSS. 2012-09-06. Warhound is not just 'a bit too all-round. Youtube. accessed on 2012-11-06
  18. David Kim, 2013-04-01, Situation Report -- April 1, 2013. Battle.net, accessed on 2013-04-01

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