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Gateway

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(Redirected from Warp gate)
Gateway
File:Gateway SC1 Game1.png
Structure
Race

Protoss

Properties
Hit points

500

Shields

500

Production
Minerals

150 Image:Minerals Terran SC1.png

Build time

60

Requires

Nexus

Combat
Armor

1

Function
Produces

Dark templar (Brood War only), dragoon, high templar, zealot

The gateway is a protoss structure used to "create" infantry. It creates a swirling rift that warps in protoss warriors from their home territories to the location of the military colony housing the gateway. A phenomenal amount of energy is required for this operation and, as with most protoss structures, a gateway can only function if it is powered by the psionic matrix formed by a network of pylons.[1]

Gateways are an inferior form of the xel'naga warp gate technology which was lost during the Aeon of Strife. (The protoss maintained the ability to use warp gates, however.)[2] The technology was upgraded, based on the ancient warp gate technology, following the Brood War.[1]

Contents

[edit] Upgrades

File:PlasmaShield SC1 Upgrd1.png Plasma shields
Researched at

Forge

Hotkey

S

Properties
Level

Level 1

Level 2

Level 3

Minerals

200 Image:Minerals Terran SC1.png

300 Image:Minerals Terran SC1.png

400 Image:Minerals Terran SC1.png

Gas

200 Image:Gas Protoss SC1.png

300 Image:Gas Protoss SC1.png

400 Image:Gas Protoss SC1.png

Required

Cybernetics core

Cybernetics core

Notes
  • +1 bonus to shields per level for all units and structures.

[edit] Gateways in StarCraft II

This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Gateway
Structure
Race

Protoss

Properties
Hit points

500[3]

Shields

500[3]

Type

Armored, Mechanical, Structure

Production
Minerals

150[4][3] Image:Minerals Terran SC1.png

Build time

50[4][3]

Parent

Warp gate[5]

Requires

Nexus[4]

Hot key

G[3]

Function
Produces

Dark templar, high templar, disruptor, stalker, zealot[6]

The protoss have significantly upgraded the gateway for the upcoming conflict: it can now be transformed into a new version of the warp gate.

The protoss inventors barely understand the technology, as it has been reverse engineered from ancient xel'naga structures found on both Aiur and Shakuras.[1]

The gateway no longer produces immortals.[7]

[edit] Warp Gate

This article is about the StarCraft II structure. You may be looking for the xel'naga-crafted warp gate or the map of the same name.

Warp Gate Transformation
Acquisition
Minerals

50[8][9][10][11] Image:Minerals Terran SC1.png

Gas

50[8][9][10][11] Image:Gas Protoss SC1.png

Research time

35[10] time

Researched at

Cybernetics core[8][5][10]

Notes

This research enables gateways to transform into warp gates.[5] Actually transforming a gateway takes no resource cost.[9]

Edit

Transforming a gateway into a warp gate requires researching this technology at the cybernetics core.[5]

Once this research has been conducted, any gateway can be transformed into a warp gate, any any warp gate can be transformed back into a gateway in three seconds. This does not require any resources.[5]

[edit] Warp-In

The warp gate

A warp gate can warp-in protoss forces to any part of the battlefield that lies within the psionic matrix, created by pylons and by the very mobile warp prism.[1][12] This enables protoss forces to be transported directly to the front lines, to beleaguered outposts, or even to launch ambushes.[1] Units can be warped-in on a cliff if the player can see the top of the cliff.[13] Warp-in does not function on allied or enemy psionic matrixes.[14]

The forces quickly warp in, over about 5 seconds,[15] gaining hit points over time. If the units fall outside the psionic matrix during this process (for instance, if the supporting pylon or warp prism is destroyed) then they are destroyed.[16] Each warp gate has a cooldown slightly less than the production time of the unit it just produced before it can warp-in another unit;[17][12] a full 10 seconds as of October 2008.[18]

If a warp prism is supporting the warp-in and it is destroyed, the warp-in is canceled and the player gets back the resources.[19]

The warp gate does not have the ability to queue units regularly,[17][12] but can be quickly transformed back into a gateway.[20]

Putting a pylon in the central map area, known as "proxy pylon", in order to warp-in units nearer the enemy base is a commonly used strategy.[15]

To use warp-in, the player would first:

  1. Select one or more warp gates.
  2. Press the hotkey to create a unit.
  3. Select an area in the psionic matrix (either generated by a pylon or warp prism) and select that point.
  4. The unit begins to warp-in. This causes one warp gate to enter cooldown, during which it cannot begin to warp-in another unit.
  5. Repeat steps 3-4 for each warp gate and unit. (This can be done very quickly, before any unit has completed warping in.)[21]
  6. Once all warp gates have begun warping in units, the player must wait for at least one warp gate to emerge from cooldown before they can use one again.[17]

If the player has any idle warp gates, an icon will display showing how many are idle.[8]

[edit] Building Upgrades

Plasma shields
Researched at

Forge[10]

Hotkey

S[10]

Properties
Level

Level 1

Level 2

Level 3

Minerals

200[10] Image:Minerals Terran SC1.png

300[10] Image:Minerals Terran SC1.png

400[10] Image:Minerals Terran SC1.png

Gas

200[10] Image:Gas Protoss SC1.png

300[10] Image:Gas Protoss SC1.png

400[10] Image:Gas Protoss SC1.png

Research time

140[10] time

170[10] time

200[10] time

Notes
  • +1 to shields per level.
Edit

[edit] Images

[edit] References

  1. 1.0 1.1 1.2 1.3 1.4 Blizzard Entertainment (2007-05-19). Gateway, Blizzard Entertainment, Retrieved 19 May 2007
  2. 1998-08-07. Warp Gates. StarCraft Compendium Map Archives.
  3. 3.0 3.1 3.2 3.3 3.4 StarCraft Legacy staff. 2009-04-04. Protoss Building Information. StarCraft Legacy. Accessed 2009-05-10.
  4. 4.0 4.1 4.2 StarCraft Legacy staff. 2009-04-4. WWI 08 Coverage- Protoss Buildings. StarCraft Legacy. Accessed 2009-06-22.
  5. 5.0 5.1 5.2 5.3 5.4 2008-03-28. More Starcraft 2 eye candy - Protoss interface closeups. StarFeeder. Accessed 2008-03-29.
  6. StarCraft Legacy staff. 2009-04-04. Protoss Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  7. Dustin Browder, Chris Sigaty, StarCraft Legacy staff. 2009-07-20. July 20, 2009 Sigaty & Browder Interview. StarCraft Legacy. Accessed 2009-08-21.
  8. 8.0 8.1 8.2 8.3 imba.Adolf [RA]. 2009-11-08. We played Starcraft 2: A Report From IgroMir, Day 2. StarCraft Legacy. Accessed 2009-11-09.
  9. 9.0 9.1 9.2 HDstarcraft et al. 2009-09-01. Starcraft 2/Blizzcon 2009 Podcast p5. Youtube. Accessed 2009-09-03.
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
  11. 11.0 11.1 Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
  12. 12.0 12.1 12.2 Warp-In is a researched ability that allows Gateways to almost instantly build units anywhere within Pylon power, including mobile Pylon power provided by the Warp Prisms (previously known as the Phase Prism). When units are built from the Gateway through this process, a cooldown will follow after the unit is built, before another can be warped in. When Gateways are converted into Warp Gates, players are no longer able to queue units, but will instead receive an set amount of time discounted from the production time to build that unit. That set amount will be subject to balance. Karune. 2008-10-06. #1: What do you think about Warp-In?. Battle.net StarCraft II Gameplay Discussion Forum. Accessed 2008-10-08.
  13. Yes, with vision you'll be able to warp in on the cliff. Sight is a hugely important factor in timed strategies where players rush to a unit that can traverse cliffs. Karune. 2009-03-16. Warp in / pylon. Battle.net StarCraft II General Discussion Forums. Accessed 2009-03-16.
  14. Quote:
    When you play as Protoss you can use to warp gate to warp stuff anywhere on the battlefield, provided that it is into pylon power. Ok cool. But what if you are playing another Protoss player? Can you then warp in on his/her pylons as well? And what about allied Protoss players?

    In other words:
    A: Can you warp in on an allied Protoss player's pylon power?
    B: Can you warp in on an enemy Protoss player's pylon power?
    Personally I think the answers should be:
    A: Yes
    B: No
    But can anyone confirm this or set the record straight?
    A: No
    B: No
    Cydra, Warlord1981nl. 2009-02-25. (QUESTION) Warp Gate. Battle.net StarCraft II General Discussion Forum. Accessed 2009-03-02.
  15. 15.0 15.1 Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (1). Blizzard Entertainment. Accessed 2008-12-19.
  16. Karune. 2007-09-20. StarCraft II Q&A - Batch 14. StarCraft II General Discussion Forum. Accessed 2007-09-21.
  17. 17.0 17.1 17.2 Karune. 2008-04-16. StarCraft II Q&A - Batch 35. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-16.
  18. Blizzcon Video Archive (Sonkie vs Yellow). Blizzard Entertainment. Accessed 2008-10-19.
  19. Quote:
    Lets say you use the phase prism to start warping in some units in an enemies base. the enemy focus fires and kills the prism before the units are warped in. what happens to those units? do they finish warping in, pause, or just simply die?
    if anyone but cydra answers i will be very dissapointed.
    Warp in will be canceled and you will get the resources back. Cydra, Rancid_death75. 2009-02-25. Warp in question for... Cydra! Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-25.
  20. Browder, Dustin. (Cavez). How will Warping work? Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-31.
  21. 2007-05-19. Gameplay Trailer. Blizzard Entertainment. Accessed 2007-08-12.

This page uses content from the English Wikipedia. The original content was at Psionic technology (StarCraft)#Warp gate technology

The list of authors can be seen in the page history of Psionic technology (StarCraft)#Warp gate technology.

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