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The protoss warp prism, formerly known as the phase prism,[1] is a flying protoss robotic machine designed to transport troops and strengthen the warp matrix.

Overview

PhasePrism SC2 Cncpt1

Warp prism views

The warp prism is an automated vessel, controlled by a robotic mind[2] created through a psionic manufacturing process.[3] Its programming is built into the molecules of an advanced crystal lattice. This "crystal computer" is able to manipulate matter and energy with great precision.[2]

The protoss use warp prisms in several ways. The primary function of a warp prism is to transport protoss forces on the battlefield. Living and inorganic subjects are transformed into energy, and their unique signature imprinted into the prism's crystal lattice core. On reaching the desired destination the operation is reversed and the stored energy signatures are reconfigured into matter in proximity to the warp prism. A secondary but no less vital function of the warp prism is to act as a mobile focus for the protoss psionic matrix. Once the Prism is deployed it can power protoss structures around it. In this configuration warp prisms can be used to temporarily replace destroyed pylons in a colony or enable the rapid establishment of a forward base of operations.[2]

Game Unit

WarpPrism SC2 Head1

Unit profile

The warp prism acts as a transport unit for the protoss in StarCraft II, even capable of transporting large units such as the colossus.

Warp prisms have a drop animation which doesn't affect gameplay, although it will be more vulnerable as it will not automatically move away if attacked.[4]

Abilities

WarpPrism SC2 Rend2

Deployed as a pylon

WarpPrismTrans SC2 Icon1
Phase Mode/Transport Mode

The warp prism can transform to project a power field. This power field powers protoss structures and allows warping of units. The warp prism is immobile in phasing mode.

If a warp prism deploys at the edge of an elevated platform, the pylon matrix will extend to lower elevations, but not higher elevations.

Usage
Hotkey Phase Mode: E
Transport Mode: T
Cost 0.75 (both transformations) seconds
ve

Upgrades

GraviticDrive SC2 Game1
Gravitic Drive

Increases the movement speed of warp prisms from Normal (2.953) to Fast (3.375).

Acquisition
Purchased from Robotics bay
Hotkey G
Cost 100 Minerals 100 Vespene gas 57seconds
ve

Increases protoss air unit armor.

Acquisition
Purchased from Cybernetics Core
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 129seconds
Level 2
Cost 175 Minerals 175 Vespene gas 154seconds
Required Fleet beacon
Level 3
Cost 250 Minerals 250 Vespene gas 179seconds
Required Fleet beacon
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 121.6seconds
Level 2
Cost 200 Minerals 200 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 250 Minerals 250 Vespene gas 167.9seconds
Required Twilight council
ve

Wings of Liberty

Warp prisms are not usable in the StarCraft II: Wings of Liberty protoss mini-campaign.

Development

The following section contains information from a previous version of StarCraft II which is no longer valid.
PhasePrism SC2 DevRend3

Early phase prism

The warp prism started as the phase prism, a Nerazim unit. The design changed to the Khalai style to better fit the gold protoss art style and to avoid being mistaken for a zerg unit.[5]

Achievements

TheBackDoor SC2 Icon1 The Back Door
Points

10 Achievement SC2 Game1

Criteria

Using warp prisms, warp in 50 units in a single Melee game.

References

  1. Warp-In is a researched ability that allows Gateways to almost instantly build units anywhere within Pylon power, including mobile Pylon power provided by the Warp Prisms (previously known as the Phase Prism). When units are built from the Gateway through this process, a cooldown will follow after the unit is built, before another can be warped in. When Gateways are converted into Warp Gates, players are no longer able to queue units, but will instead receive an set amount of time discounted from the production time to build that unit. That set amount will be subject to balance. Karune. 2008-10-06. #1: What do you think about Warp-In?. Battle.net StarCraft II Gameplay Discussion Forum. Accessed 2008-10-08.
  2. 2.0 2.1 2.2 Phase Prism. Accessed on 2008-30-03
  3. Unit: Warp Prism. Blizzard Entertainment, accessed on 2010-09-20
  4. it was mentioned that units drop one-by-one with a small delay (few seconds) between each other, but load almost instantly. this probably applies to all races.
    as for the animation, i guess it's still in and mostly for the looks, it probably doesn't really slow down the drop and apparently doesn't exist for other races.

    This is correct. There is an animation for the drop, but it is visual, and should not affect gameplay, though all transports are still considered more vulnerable while dropping, as it will not automatically move away while attacked. Karune, Kain175. Blues: question about Dropship landing. Battle.net StarCraft II General Discussion Forums. Accessed 2009-06-30.
  5. Gonzales, Phill. 2007-08-03. Protoss Phase Prism ver.1. DeviantArt. Accessed 2013-03-09.
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