Xel'naga temple
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- "Behold, there is a temple, not far from here, that lies upon ground most hallowed. Though I have born witness to the passing of countless millennia, the temple which you must assault is older by far. For it was constructed by my creators, the Xel'Naga, and it marks the site where the Xel'Naga first set foot upon Aiur."
- ―The Overmind gives orders to a Cerebrate[src]
A xel'naga temple is a xel'naga artifact, found on various worlds. Some temples have special functions. The most renowned temple was created by the xel'naga on the world of Shakuras;[1] it was used by the Dark Templar to destroy the zerg which had infested the world.[2]
Recently a number of temples have begun unearthing themselves drawing the attention of archaeologists such as Valerian Mengsk and Jake Ramsey.[3]
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[edit] Temples of Alamar
The temples of Alamar emit unstable electrical energy.[4][5] The temples were surrounded by jungles which could only grow around them.[6][7]
[edit] Temples of Aiur
| Protoss Temple | |
|---|---|
| |
| Structure | |
| Race | |
| Affiliation |
Protoss (usually) |
| Properties | |
| Hit points |
1500 |
| Combat | |
| Armor |
1 |
Aiur is home to numerous xel'naga temples.
[edit] First Temple
The first protoss temple on the xel'naga-engineered world of Aiur was built on the spot where the xel'naga first set foot on Aiur.[8]
It was destroyed by the zerg so the Overmind could manifest itself physically on Aiur.[9]
[edit] Enslavers Temple
In the unused branch of StarCraft: Enslavers, the Terran Dominion invaded Aiur, despite being warned off by Aldaris, in order to destroy the Schezar's Scavengers. Believing Alan Schezar's ability to control cerebrates to be based on technology plundered from a temple, the Dominion forces destroyed the temple nearest to the Scavengers' base. Doing so created an energy backlash which destroyed the structures in the protoss base.[10]
[edit] Velari Temples
The Velari Templar School houses a number of temples, including an "inner" temple, and a "lower" temple hidden within ever-shifting catacombs. The lower temple housed the Kassia crystal, a potent xel'naga artifact.[11]
[edit] Ziggurat
- "I can't believe my eyes. I finally found what I had been looking for all this time on Aiur. After evading the Terran blockade and quarantine of Aiur, dodging countless Zerg patrols both on the ground and in the air, and starving for the last two weeks, I've finally seen my dream take shape before my very eyes. I've found the Ziggurat, and it's more beautiful than I can imagine. I can die now a happy man."
- ―Final Transmission of Dr. Frederick Thompson, Xenoarchaelogistsrc
The Ziggurat is a protoss temple on Aiur discovered by the terran xenoarchaeologist Dr. Frederick Thompson.[12]
[edit] Temple of Aridas
The xel'naga hid the powerful Argus Stone in a temple in the city of Taledon. The planet, Aridas, was eventually settled by terrans. Protoss Crusaders under the command of Judicator Kizrath traveled to the planet seeking the Stone. Upon finding the temple, they destroyed it in order to retrieve the Stone.[13]
[edit] Temple of Artika
A xel'naga temple is located on Artika. A battle between the zerg, protoss and Dominion Marine Corps was fought here after the Brood War. The protoss won but with heavy losses, causing some to question whether the victory was worth it.[14]
[edit] Temple of Bhekar Rho
The terran-colonized world of Bhekar Ro is home to another xel'naga temple. It was unearthed due to a powerful windstorm and activated when a terran approached too closely. The temple absorbed him.
The temple was surrounded by khaydarin crystals and appeared to be organic, possessing curves and angles giving it "the appearance of a cathedral built by overambitious insects." Shapes and runes are located on the outer shell. Studies on the temple were limited due to a battle which erupted among the terrans, protoss and zerg; all three races sent members within the temple in an attempt to learn its secrets (and prevent the other races from gaining any information from it). The terrans dropped a nuke on it, but the temple absorbed the energy and reached its full potential, absorbing the nearby zerg and protoss but "discarding" all of its terran victims (who emerged alive). The top of the temple was blasted open by an "energy creature" which had absorbed the genetics of both zerg and protoss.
The temple released its excess energy, greatly enhancing crops nearby.[15]
The remaining structure was "pulverized" and all of its secrets were lost. Little data was taken due to the bloody battle that took place around and within it.[3]
[edit] Temples of Braken
The temples of Braken were destroyed during the recent conflicts. It is associated with prophecies which claim that "he who harnesses this world will someday wield great a power, sanctified by the ancient ones".[16]
[edit] Temple of Nemaka
The temple of Nemaka, a formerly life-bearing world whose air was driven off by a massive meteorite collision,[3] has been described as "wild".[17] was discovered about eleven years before the Brood War but was only briefly recorded by bored marines. At that time, the temple was "alive" with a green glow. It was surrounded by dozens, possibly hundreds of khaydarin crystals.[3]
Four years after the Brood War the temple was investigated by Jake Ramsey, an archaeologist hired by Valerian Mengsk. By this time, the temple was dead, at least on the outside, and something had cracked open the top from the inside (Ramsey believed this was the same type of energy creature seen on Bhekar Ro). Ramsey entered the temple using one of dozens of oval-shaped holes and eventually used the Golden Mean formula to enter its heart. There he found the near-dead Zamara, a protoss mystic,[3] who planted her memories (and many others) into his head using the powers of the temple itself.[18] Ramsey fell ill and the planet was abandoned by the terrans.[3]
[edit] Temple of Pegasus
The temple on Pegasus, described as "wild", went undiscovered by the terrans despite a 2503 expedition. Zamara, a protoss preserver, was aware of it and directed Zeratul to it in 2505. The temple's energy creature emerged when the prelate arrived and both travelled to a gathering of energy creatures in space. Zeratul entered the wormhole created by the creatures.[17]
[edit] Temple of Shakuras
| Xel'Naga Temple | |
|---|---|
| |
| Structure | |
| Race | |
| Affiliation |
Protoss |
| Properties | |
| Hit points |
5000 |
| Combat | |
| Armor |
1 |
The temple of Shakuras consists of a pyramid-shaped structure with a small floating crystalline top, and appeared very different (and larger) than the temple on Aiur. Through the use of the Khalis and Uraj crystals, twin reservoirs of Templar and Dark Templar energies, the temple could be reconfigured into a powerful anti-zerg weapon.[1] The temple's effects can reach out in space.[19]
It was protected by a shield.[2]
Crystals inside "sing", and are revered by the guardians of the temple. The temple contains mysteries such as a substance with a smell similar to the drug Sundrop.[17]
Compared to the "wild" temples which housed energy creatures, it has been described as "structured".[17]
[edit] History
When the Dark Templar came to Shakuras, they discovered a xel'naga temple, built on a nexus of cosmic energy, and decided to remain.[1]
Shortly after the arrival of the protoss refugees and zerg from Aiur, cerebrates surrounded the temple. Dark Templar leader Raszagal demanded their immediate removal.[1]
A protoss fleet left Shakuras to collect the crystals, and upon their return found the temple once again surrounded by zerg.[20] Artanis and Zeratul were able to use the light and dark sides of protoss psionic energy to activate it, scouring the zerg from the dark world.[2][21]
The protoss studied the temple after the Brood War and derived several technological advancements from the discoveries.[21] Most of the temple's new guardians were from the Shelak Tribe, rather than Nerazim. The guardians had access to deep lore which they protected zealously. These secrets included a sweet-smelling substance.[17]
[edit] Notes
In the older, pre-release version of StarCraft, the temple was a protoss structure which created archons. The building was removed from the tech tree when the method of creating archons (merging two high templar) was changed.[22]
Statues of "bugs" can be seen in the Shakuras temple (during the ending video of Episode IV). While the zerg are "bugs", these bugs didn't resemble any known zerg breeds.[2]
[edit] References
- ↑ 1.0 1.1 1.2 1.3 StarCraft: Brood War. Vivendi Games. Mission: Legacy of the Xel'Naga (in English). 1998.
- ↑ 2.0 2.1 2.2 2.3 StarCraft: Brood War. Vivendi Games. Cinematic: Fury of the Xel'Naga (in English). 1998.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Golden, Christie. StarCraft: The Dark Templar Saga #1: Firstborn. Pocket Star Books, May 2007. ISBN 0-7434-7125-3.
- ↑ Johnnie Estill. Temple Activation on Alamar. CGPortfolio - Johnnie H. Estill II. Accessed 2009-04-18.
- ↑ Johnnie Estill. Ancient Protoss Temple Has Been Activated 1.0. CGPortfolio - Johnnie H. Estill II. Accessed 2009-04-18.
- ↑ Johnnie Estill. Ancient Zel Naga Temples. CGPortfolio - Johnnie H. Estill II. Accessed 2009-04-18.
- ↑ Johnnie Estill. Blizzard Entertainment-StarCraft: Ghost Concept Art by Johnnie Estill (Planet Alamar Zel Naga Temples). Digitalenvi.com. The art of Johnnie H. Estill II. Accessed 2009-04-18.
- ↑ Zerg Overmind: Behold, there is a temple, not far from here, that lies upon ground most hallowed. Though I have born witness to the passing of countless millennia, the temple which you must assault is older by far. For it was constructed by my creators, the Xel'Naga, and it marks the site where the Xel'Naga first set foot upon Aiur. StarCraft. Vivendi Games. Level/area: Full Circle (in English). 1998.
- ↑ StarCraft. Vivendi Games. Mission: Full Circle (in English). 1998.
- ↑ StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 3A: "Assault on Aiur" (in English). 1998.
- ↑ Zapotek, Ren (w), Noel Rodriguez (p, i), Mel Joy San Juan (i). "Twilight Archon." In StarCraft: Frontline: Volume 3 (paperback binding), pp. 132-177. Tokyopop, July 14, 2009. ISBN 978-1427-80832-5.
- ↑ 2000-08-26. Ziggurat. StarCraft Compendium Map Archives. Accessed 2007-06-30.
- ↑ StarCraft: Retribution. WizardWorks Software. Protoss campaign: “The Legacy of Kharadun”, mission 8: “Taledon” (in English). 1998.
- ↑ Elder, Josh and Ramanda Kamarga. "Why We Fight." In StarCraft: Frontline: Volume 1, pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3.
- ↑ Mesta, Gabriel. StarCraft: Shadow of the Xel'Naga. Pocket Books, 2001. ISBN 0-671-04149-5.
- ↑ 1998-09-04. Legacy. StarCraft Compendium Map Archives.
- ↑ 17.0 17.1 17.2 17.3 17.4 Golden, Christie (June 30, 2009). StarCraft: The Dark Templar Saga #3: Twilight. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.
- ↑ Golden, Christie (November 27, 2007). StarCraft: The Dark Templar Saga #2: Shadow Hunters. Simon & Schuster (Pocket Star). ISBN 0-7434-7126-1.
- ↑ StarCraft: Brood War. Vivendi Games. Mission: Enslavers: Dark Vengeance bonus campaign, episode VB: "Dark Vengeance" (in English). 1999-06-25. StarCraft Map Archives
- ↑ StarCraft: Brood War. Vivendi Games. Mission: Countdown (in English). 1998. Artanis and Zeratul, carrying the Khalis and Uraj respectively, entered the temple while their forces defended from the attacking Zerg.
- ↑ 21.0 21.1 Blizzard Entertainment staff. 2008-04-16. The Story so Far... Part 2: The Brood War. Blizzard Entertainment. Accessed 2008-04-16.
- ↑ Lord of Ascension. 2007-09-28. StarCraft Evolution. StarCraft Legacy. Accessed 2007-12-02.
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This page uses content from the English Wikipedia. The original content was at Psionic technology (StarCraft)#Xel'Naga temples The list of authors can be seen in the page history of Psionic technology (StarCraft)#Xel'Naga temples. Wikipedia content was licensed under the GNU Free Documentation License prior to June 15, 2009 is. Wikipedia content from June 15, 2009, and StarCraft Wiki content, is licensed under the Creative Commons Attribution-Share Alike License 3.0 (Unported). |



