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The '''Yamato cannon''' (a.k.a. Yamato gun) is a feared<ref>[http://us.battle.net/sc2/en/game/unit/battlecruiser SC2 Units: Battlecruiser], [[Blizzard Entertainment]]. Accessed on 2010-10-02</ref> [[terran]] particle weapon.<ref name="SC1Man"/> |
The '''Yamato cannon''' (a.k.a. Yamato gun) is a feared<ref>[http://us.battle.net/sc2/en/game/unit/battlecruiser SC2 Units: Battlecruiser], [[Blizzard Entertainment]]. Accessed on 2010-10-02</ref> [[terran]] particle weapon.<ref name="SC1Man"/> |
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− | By the [[Great War]], recent research had led to the development of the weapon. It uses an intense magnetic field to focus a small nuclear explosion into a cohesive beam of energy. The cannon requires a huge energy |
+ | By the [[Great War]], recent research had led to the development of the weapon. It uses an intense magnetic field to focus a small nuclear explosion into a cohesive beam of energy. The cannon requires a huge energy reserve to fire, but the effects make it worthwhile. In [[2499]], terran engineers were working overtime to retrofit existing battlecruisers with the weapon. [[Behemoth-class battlecruiser|''Behemoth''-class battlecruiser]]s recieved such retrofits.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> |
By [[2502]],<ref name="HDTimeline">April 6, 2010. "Timeline". ''[[StarCraft II: Heaven's Devils]].'' Simon & Schuster (Pocket Star). pp. 311 - 323. ISBN 978-1416-55084-6.</ref> the [[Minotaur-class battlecruiser|''Minotaur''-class battlecruiser]] was in service,<ref name="SC:FrntLn_V2_News">Randolph, Grace (w), Nan Kim (p, i). "[[StarCraft: Frontline: Newsworthy|Newsworthy]]." In ''[[StarCraft: Frontline: Volume 2]]'' (paperback binding), pp. 68-121. Tokyopop, January 1, 2009. ISBN 978-1427-80831-8.</ref> equipped with a Type-V yamato cannon.<ref name="WoL_MawVoid">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Maw of the Void]] (in English). 2010-07-27.</ref> |
By [[2502]],<ref name="HDTimeline">April 6, 2010. "Timeline". ''[[StarCraft II: Heaven's Devils]].'' Simon & Schuster (Pocket Star). pp. 311 - 323. ISBN 978-1416-55084-6.</ref> the [[Minotaur-class battlecruiser|''Minotaur''-class battlecruiser]] was in service,<ref name="SC:FrntLn_V2_News">Randolph, Grace (w), Nan Kim (p, i). "[[StarCraft: Frontline: Newsworthy|Newsworthy]]." In ''[[StarCraft: Frontline: Volume 2]]'' (paperback binding), pp. 68-121. Tokyopop, January 1, 2009. ISBN 978-1427-80831-8.</ref> equipped with a Type-V yamato cannon.<ref name="WoL_MawVoid">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Maw of the Void]] (in English). 2010-07-27.</ref> |
Revision as of 14:06, 1 January 2012
- Jim Raynor(src)
The Yamato cannon (a.k.a. Yamato gun) is a feared[1] terran particle weapon.[2]
By the Great War, recent research had led to the development of the weapon. It uses an intense magnetic field to focus a small nuclear explosion into a cohesive beam of energy. The cannon requires a huge energy reserve to fire, but the effects make it worthwhile. In 2499, terran engineers were working overtime to retrofit existing battlecruisers with the weapon. Behemoth-class battlecruisers recieved such retrofits.[2]
By 2502,[3] the Minotaur-class battlecruiser was in service,[4] equipped with a Type-V yamato cannon.[5]
Game Effect
In both StarCraft and StarCraft II, the Yamato cannon's range of ten makes it an effective siege weapon, able to destroy stationary defenses and anti-air units out of their range, leaving the battlecruiser safe. However, it takes a few seconds to charge before firing once a target is acquired. Only the strongest units can survive a shot from a Yamato cannon. The Yamato cannon is best used to eliminate strong anti-air defenders, such as enemy battlecruisers, carriers, and void rays.
StarCraft
The Yamato Gun is a powerful weapon that focuses a nuclear explosion into a beam using magnetic fields. It deals 260 damage.
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StarCraft II
Acquisition
Enables use of the Battlecruiser Yamato Cannon, dealing 240 damage to a target.
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Use
Blasts a target with a devastating plasma cannon, causing 240 damage.
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Achievements
Yamato Master Blaster | |
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Criteria |
Destroy 20 units with Yamato blasts in a single League game. |
Notes
- StarCraft: Shadow of the Xel'Naga infers that the Yamato cannon was in use by 2465.[6] This seemingly contradicts the StarCraft manual, which labels the weapon as the result of "recent research".[2]
- The Yamato gun is a reference to the title ship of Space Battleship Yamato and its wave motion gun and, indirectly, a reference to the Yamato-class battleships used in World War II.
References
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