This article concerns unit lore. You may be looking for:
Zealots are a type of protoss warrior.
Zealots are lower-ranked Templar who have yet to reach the upper levels of the Khala. Each zealot is trained for decades in hand-to-hand combat, tactics, pain tolerance and martial discipline. Zealots are taught to hate their enemies with a white hot passion and to hunt them down without mercy. Through the path of the Khala, zealots learn to hone their innate battle rage to a fine edge, though they can invoke a near-berserker rage when in battle if need be. They form the backbone of the protoss military. At least some, if not all Khalai zealots are members of the Zealot Order.
All protoss have a degree of psionic power, the zealots using theirs exclusively on the art of war. Using a limited form of precognition, zealots can predict enemy movements, striking with deadly accuracy and dodging attacks. After the Brood War, some zealots developed the ability to turn their body into pure energy for a few microseconds. This allows them to move at lightning-fast speeds and strike suddenly against an enemy that thinks they are out of range. Seething with shame at the loss of Aiur, the zealots have dedicated themselves to more intense physical training as well. This includes duels at the end of their training, which appears to have the potential to be shortened.
In battle, zealots wield psionic blades channelled through forearm units in their power suits. Augmented by cybernetic implants, zealots also use their psionic powers to surround themselves with a plasma shield. Even a handful of zealots can easily control an entire colony of lesser species, as they are capable of tearing through armored structures and vehicles alike.
- For StarCraft gameplay information see: Zealot (StarCraft).
- For StarCraft in-game quotations see: StarCraft Zealot Quotations.
Zealots appear as enemies to Nova in StarCraft: Ghost. They appear identical to their portrayal in StarCraft.
|Protoss Units and Structures of StarCraft: Ghost|
- For StarCraft II gameplay information see: Zealot (StarCraft II).
- For StarCraft II in-game quotations see: StarCraft II Zealot Quotations.
- Fenix (later transplanted into a dragoon)
- Khastiana (later transplanted into an immortal)
- Minos the Malevolent (mercenary leader)
- Ruom (later became infested)
- Zyrkhan (mercenary leader)
Historically, the term "zealot" means one who is zealous on behalf of God.
- ↑ 1.0 1.1 2007-06-28. Zealot. Blizzard Entertainment. Accessed 2007-07-01.
- ↑ 2.0 2.1 Zealot. StarCraft Compendium. Accessed on 2008-01-11
- ↑ 3.0 3.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Races: Protoss. Blizzard Entertainment, accessed on 2010-08-07
- ↑ Dayton, Cameron. "Cold Symmetry." (March 7, 2013). Blizzard Entertainment. StarCraft Lore: Cold Symmetry Accessed 2013-03-07.
- ↑ Elder, Josh and Ramanda Kamarga. "Why We Fight." In StarCraft: Frontline: Volume 1, pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3.
- ↑ StarCraft: Ghost-Units. Accessed on 2011-02-03
- ↑ Karune. 2007-01-22. StarCraft II Q&A - Batch 26. Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-22.