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The zergling is the basic zerg warrior.
Zerglings form the most numerous of the zerg mutations; the simple DNA allows two zerglings to be spawned from a single larva. The larvae get the genetic information from the 'primordial ooze' of spawning pools. The smallest zerg strain apart from the larvae, and equivalent in size to a large dog, zerglings are one meter tall and possess webbed feet. Further mutations may be made to zergling DNA, namely the alteration of their physiology through a metabolic boost to increase their reflexes and rate of movement and the mutation of their adrenal glands, changing their glandular balance to induce a battle frenzy. The rapid genesis modification to zergling cells allows their gestation to proceed at remarkable speed.
Zerglings are physically adaptable creatures, able to climb near vertical surfaces and are extraordinarily fast, though they are generally easy to exterminate, one ending up as roadkill after being run over by a recon vehicle. Usually, zergling eyes are orange (see images), though some have been observed to be red. Such is their ability to see in low light conditions, these eyes can appear pure black (courtesy of the expanding pupils to allow more light to the retina).
Outside of combat, zerglings can serve as lookouts and lone zerglings serve as scouts, though may have a retinue of hydralisks if they scout an exceedingly long distance away from a hive cluster. When they attack however, zerglings move in large groups, ranging from a dozen to a hundred, often acting as "meat shields" for more powerful zerg strains. Individually, zerglings are little more than feral animals, but work well in large groups under the command of larger zerg warriors. In combat, zerglings are fond of ripping enemies to shreds with their sickles and fangs, indicating a sadistic streak (although not to the extent of the hydralisk). When paired with roaches, they can be nearly unstoppable against marines bereft of siege tank or bunker support.
Zerglings were evolved from the Zz'gashi dune runner when the latter were assimilated into the Zerg Swarm. The zergling may be a relatively recent addition to the swarm given that Zz'gash seems to be located close to the Koprulu sector. Zerglings continued to evolve after the Brood War, gaining the ability to metamorphose into banelings. The evolution came from an experiment conducted by the zerg at the Dominion colony of Sorona, in which they incorporate a native acidic mold into their body structure. This evolution was controlled by the new queen breed.
- For StarCraft gameplay information see: Zergling (StarCraft).
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
Zerglings in StarCraft: Ghost maintain their burrowing and health regeneration abilities. In addition, zerglings gain a "bloodlust" ability, which increases their damage and possibly speed while zerglings move in groups.
- For StarCraft II gameplay information see: Zergling (StarCraft II).
In World of Warcraft, zerglings appear as "vanity pets" and look much like in Warcraft III but are shorter, fatter, lack the spiked tail, are solid brown, and have wider mouths. They look generally cartoony, befitting their status as non-combat vanity pets.
Heroes of the StormEdit
Zerglings appeared as minions in early builds of Heroes of the Storm. Kerrigan could ride a zergling mount in later builds. In the current technical Alpha, Kerrigan can choose to amplify an ability to also spawn zerglings.
- Devouring One
- Eats the Fallen
- Primal zergling
- War Zergling
- Zergrinch Goblin
The zergling is often nicknamed "ling" in online culture. The Metabolic Boost zergling is often nicknamed "speedling" and the Metabolic Boost and Adrenal Glands zergling is often nicknamed "crackling".
A Carbot-style zergling keychain was available at the 2014 San Diego Comic Con.
|Zerg Units of StarCraft: Ghost|